Ever since the dawn of time, man has yearned to create video games, to make a living goofing around, all free from the evil clutches of corporations and their ilk. Now, for the first time in the history of the known universe, this wish has come true. Welcome to Hypnotic Owl, the place where dreams
go to die become reality.
Hypnotic Owl was founded in 2013 by Jan Lachnit and Hannes Flor. In 2014 they won the German Video Game Awards for The Day the Laughter Stopped and in 2021 placed second in the Games Innovation Awards Saxony for Kevin’s Path to Wizdom. Since then Jan has moved on to his new company Spell Loop, while Hannes continues to work on his weird little projects.
Of course, there’s many more gifted artists who’ve been so very kind as to aid us in our endeavour here at Hypnotic Owl.
Ankita joined our team as a marketing and PR intern and wrote her masters thesis during The Wizard: WizHarder Edition production. She also draws and designs and some other cool stuff you can check out here.
Lucy joined us as an art intern and is responsible for a lot of the visual upgrades in Kevin’s Path to Wizdom, like the new spellbook, icons, and achievement thumbnails!
Rieke is a graphic designer and was introduced to us by a mutual friend. She finalized our website and is helping us hunt down the perfect in-game art style. To see other samples of her work, visit her website Mondblau.
Stefan was our first 2D artist. He worked together with Jan at Silver Style Studios and is now an artist for hire. He provided early concepts and game art for a previous project, as well as the art for our website. You can check out his work at Behance.
Chris is the bestest 3D artist we know. Granted, we don’t know many 3D artists, but most are pretty good! After quite some years in the games industry, Chris decided to become a freelancer at which point we immediately snatched him up. You can check out some of his previous work in his portfolio.
Petra worked with Jan at The Games Company and is now a freelance 2D artist and game designer. She contributed to our prototype game art and is responsible for most of our current concept art. Examples of her many works can be found at Dracoliche.
Joining us from Holland to provide our games with a charming score, is the very talented Giliam Spliethoff. He and Hannes met during their time at Daedalic Entertainment and have stayed in touch ever since. You can find a variety of his works over at SoundCloud.
Tami the Intern
Tami started her internship as our Social Media Manager by kicking our ass and getting us to communicate more with our audience. So that increase in videos, podcasts, Insta and other social media content, you can thank her for that.